Kingdom Come: Deliverance 2’s Lead Gameplay Designer has jumped ship to CD Projekt RED
Warhorse Studios’ *Kingdom Come: Deliverance 2* has captured significant attention this year as an immersive medieval RPG featuring compelling systems and an engaging story. Meanwhile, CD Projekt RED is developing its own medieval RPG and has recently made a key hiring move that underscores its commitment to the project.
Former Warhorse Lead Game Designer Karel Kolmann has joined CD Projekt RED, where he will work as a Senior Quest Designer on *The Witcher 4*. This is a major pickup for CD Projekt RED and was confirmed by Kolmann himself via his social media channels earlier this week.
Kolmann’s announcement was succinct yet exciting. His tweet graphic simply stated, “I’m happy to share that I’ve joined CD Projekt RED.” For those wanting more details, his LinkedIn profile reveals his new role as Senior Quest Designer at CDPR.
During his eight-year tenure at Warhorse Studios, Kolmann held multiple roles including writer, quest designer, game designer, and ultimately Lead Game Designer. He was instrumental in shaping many features of the *Kingdom Come* series, notably playing a key role in the development of *Kingdom Come 2*’s Hardcore Mode and its innovative law system.
Given his influence, it’s likely that Kolmann contributed to many of the strengths highlighted in Guides Editor Sam Chandler’s review of *Kingdom Come: Deliverance 2*.
With Kolmann now on board, fans have reason to be excited about the quest design and storytelling in CD Projekt RED’s upcoming title.
https://www.shacknews.com/article/146775/kingdom-come-deliverance-2-karel-kolmann-the-witcher-4-cd-project